Rockstar Games just cranked up the excitement meter in the gaming universe with the news that the trailer for GTA 6 is hitting screens in early December 2023. This is no small deal—it’s the first sneak peek into the gameplay of the mega-anticipated franchise in a whole decade.
The rumor mill is also buzzing with whispers that Take-Two Interactive, the brains behind the operation, threw down a jaw-dropping $1 to $2 billion on the making of GTA 6, potentially making it the most wallet-draining game in history.
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Hold onto your joysticks, though, because alongside all the hype comes a murmur that Rockstar Games might slap a hefty $150 price tag on each copy of GTA 6. Wallets might be wincing, but gamers are still doing the happy dance at the thought of diving back into the immersive open-world playground that Grand Theft Auto is famous for.
Now, all eyes are on the calendar for release dates on PlayStation, Xbox, and PC platforms.
In a recent podcast cameo, Take-Two Interactive’s big cheese, Strauss Zelnick, tossed more fuel on the price speculation bonfire. He called the suggested $70 per copy for GTA 6 “very very low” when you tally up the value the game is expected to deliver.
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Zelnick then teased the gaming masses with a possible curveball—paying per hour to play. Cue the collective gasp from fans who were crossing their fingers for the classic pricing setup. Zelnick defended the idea, breaking down the math like a gaming economist, factoring in value per hour, expected playtime, and the long-term love players will have for owning the title versus renting or subscribing.
He hammered home the point that, by this calculus, their prices are still a steal, considering the virtual rollercoaster of entertainment GTA 6 is set to unleash. As the gaming grapevine keeps humming, the community is locked in a state of high anticipation, eagerly awaiting more scoops on the game’s launch and pricing shenanigans.